Lawrence Lessig and a problem with our legal system

First, I like Lawrence Lessig. He is interesting, I agree with a lot of his opinions on Copyright, and even applied to intern at the center he started at Stanford. But I really disagree with his latest string of cases, pushing on various points of Copyright law. Summary here: http://bit.ly/hSFaCh.

My summary: Lessig thinks that copyright is too extensive (which he may be right about), so he’s been choosing silly test cases to try and get the Supreme Court to narrow the Copyright Act. The most recent centers around the idea that when a few foreign books that had been in the public domain were swept back under copyright, it was a violation of the First Amendment. Some facts: Nobody was harmed in the making of these copyrights, nobody particularly cares about the books, and I can’t see how it impacts the First Amendment in anything but a theoretical way (yes, that’s a fact).

The Supreme Court just took his most recent case because the lower court accidentally went with Lessig’s story (Copyright should be “limited”, as written in the statue) as opposed to the Supreme Court’s prior message on the topic (Congress can do whatever it wants with Copyright, even if the outcomes are absurd). I’m sure Fantasy SCOTUS would tell the SCOTUS bookies to have Lessig as a big dog, with a push for an outcome where the books are simply placed back in the public domain (the judicial equivalent of giving Lessig the middle finger).

 

The idea of test cases is pretty well-utilized in the public interest arena, and I’m fine with that because civil rights are more important than copyright, and the issues those cases challenge are usually extremely relevant to at least a minority of people (issues of forgetting the plaintiff aside). But the sort of litigation Lessig pushes (he’s obviously not alone, not by a long shot) wastes resources and is almost more self-promotion than anything else. Hundreds of hours of our judiciary’s time is going to be wasted for the Supreme Court to just say “go away” to Lessig, and the ‘best case’ scenario is that Lessig wins a nuanced point of Copyright law regarding Congress’s ability to take things out of the public domain, something that rarely happens anyway. The rights implicated are completely theoretical. There should either be another court system for test cases, or we should send a bill to Lessig at the conclusion of the proceedings. Just because I like Lessig generally doesn’t mean I support wasting resources on this sort of litigation.

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Filed under Copyright, Law

My 3 Favorite Posts on GDC 2011

I didn’t attend GDC, unfortunately, but I felt like I was there with all the coverage it got. Maybe I’m just really wishing I could have gone. Here’s a sample of my favorite articles from a range of blogs. Sidebar: It’s interesting to see the way social games are treated in these conversations. A future post will focus on that, but that’s for another time.

Social Mechanics in (Social) Games, by VP of Creative Design at Playdom [http://bit.ly/i4GaKF]

Read this and you’ll never ask somebody if a game is “single player” again. A pretty awesome, massive powerpoint covering a lot of common sociological phenomenon, but highlighted in their gaming context. Details how games are designed to pit players against one another in competition for different kinds of resources, and then, at a more complex level, how tribes appear informally in a game with clans like every MMO ever. A perspective changing approach to me, but maybe this is common sense in the world of social game design. Has a Derrida quote which is cute and worth +1000 for me, though I’m not convinced the author has any idea what it means.

Brenda Brathwaite defends social games as games through their shared history of initial rejection [http://bit.ly/g7QeAC]

Hint: My future post on how social games are discussed will focus on a dichotomy I’ll preview here; the narrative is split, either social games are “games” or they aren’t, “games” meaning some sort of experience presumably on-par with mainstream offerings like Call of Duty and WoW. Ms. Brathwaite, a VP of something at Loot Drop, thinks they are, and compares it to the early games of yore that were met with backlash in the media and legislature as ruining our youth, before eventually earning enough to lobby that same legislature to shut up (This, we call democracy). Social games have earned their fair share of bashing in a similar narrative, and Brathwaite has had enough!

Another guy defends social games by cheating in a game and showering himself with silver coins (not a joke) [http://bit.ly/gm1f53]

A very humorous story of a small social game company founder who sorta cheated his way to getting a platform to make a speech, only to be told he couldn’t have it because he cheated. Either he is great on his toes or he had a speech prepared in anticipation of his disqualification (either way, brilliant), and his short rant represents the other meme in the social games debate: social games aren’t games, but they make bank so screw the haters.

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Filed under Games, Social Games

Exists!

This blog exists, but that’s about it at the moment. Starting later today, it will be filled with a random assortment of thoughts on things I’m interested in, like technology, law, games, sports, philosophy and maybe other things. At best it will be a great way to converse with other people with similar interests, at worst a constantly updating cloud storage solution for my thoughts. Hope it works!

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